Yasemin Allsop

Passionate about Teaching and Learning with Technology

        ABOUT ME

yaseminv and aI worked as an ICT Coordinator in primary schools in London for almost 10 years. I am currently employed as a Lecturer in Primary Education at Institute of Education, University College London where I lead Computing education in Primary PGCE programmes. My research focus is children’s thinking learning and metacognition when making digital games. I am the founder and co- editor of an online magazine called ICT in Practice (www.ictinpractice.com) where educators from around the world share their experiences of using technology in education. I am the co-editor of International Journal of Computer Science Education in Schools (www.ijcses.org). I have been selected as Minecraft Edu mentor for 2017 program.


Qualifications & Training

  • Bachelor’s degree, Guidance and Psychological Counselling, Istanbul University, 1997
  • PGCE in Early Years and Education, London Metropolitan University 2003 – 2004
  • MA ICT in Education, IOE, University of London, London Knowledge Lab, 2010 – 2011
  • MPhil/Doctor of Philosophy (PhD), Education, Manchester Metropolitan University, 2014 – 2018 (expected)
  • Apple Teacher Institue, 2010. I have attended the Apple Teacher Institute at the City learning Centre, Enfield, UK- 16/18 June
  • National College for School Leadership, Leading from Middle, 2009 CPD, Islington,
  • Cognitive Acceleration through Mathematics Education, 2007 – 2008

Professional membership

  • NAACE – National Association of Advisors for Computers in Education (UK)
  • ISTE- International Society for Technology in Education


Book chapters

Allsop, Y ( 2015). Computing. In: Caldwell, H and Bird, J. Teaching with Tablets. London: Sage

Allsop, Y (2016) Gamers. In: Caldwell, H and Smith, N. Teaching Computing Unplugged in Primary Schools: Exploring Primary Computing Through Practical Activities Away from the Computer. London: Sage

Allsop, Y (2017) Computer Science: Silent C in STEM. In: Humble, S. The Coding Generation. London: Routledge


Allsop, Y. & Sedman, B (2015) Primary Computing in Action. London: John Catt Educational Ltd



Farrell, D., Allsop, Y., Shabalina, O., Grace, P., & Malliarakis, C. (2015). Reflections on Applying a Criteria to Evaluate a Serious Game. In Creativity in Intelligent, Technologies and Data Science (pp. 734-747). Springer International Publishing.

Allsop, Y.(2009). Does collaboration occur when children are learning with the support of a wiki? The Turkish Online Journal of Educational Technology, 10(4), 130-137.

Allsop, Y. (2015). A reflective study into children’s cognition when making computer games. British Journal of Educational Technology. doi: 10.1111/bjet.12251

Allsop, Y and J, Jessel (2015). Teachers’ Experience and Reflections on Game-Based Learning in the Primary Classroom: Views from England and Italy. IJGBL, January-March 2015, Vol. 5, No. 1


Conference Presentations & Proceedings

Allsop, Y. (2012). Exploring the Educational Value of Children’s Game Authoring Practices: A Primary School Case Study 6th ECGBL Conference Proceedings. Cork. October 2012.

Allsop, Y. (2013) Children’s Perceptions of learning with educational games using iPod Touches INTED 2013 Conference Proceedings. Valencia. March 2013.   

Allsop, Y., Yeniman E,  Screpanti, M. (2013) Teachers’ Beliefs About Game Based Learning; A Comparative Study of Pedagogy, Curriculum and Practice in Italy, Turkey And the UK. 7th ECGBL Conference Proceedings. Porto. October 2013.

Neil Smith, Yasemin Allsop, Helen Caldwell, David Hill, Yota Dimitriadi, and Andrew Paul Csizmadia. (2015) Master Teachers in Computing: What have we achieved?. In Proceedings of the Workshop in Primary and Secondary Computing Education (WiPSCE ’15). ACM, New York, NY, USA, 21-24.


Allsop, Y. (2013). Teaching Game Design in the Primary Classroom. Switched On Computing at School Newsletter. Autumn 2013. Retrieved from  http://www.computingatschool.org.uk/data/uploads/newsletter-autumn-2013.pdf

Allsop, Y. (2012). Reshaping schools ICT? Make the way for Programming! ICT in Practice. Issue 1, Autumn 2012.  Retrieved from http://www.ictinpractice.com/2012/reshaping-schools-ict-make-the-way-for-programming-by-yasemin-allsop/

Allsop, Y. (2013). Teaching E-safety in Schools. ICT in Practice. Issue 2, Winter 2013.  Retrieved from http://www.ictinpractice.com/news/teaching-e-safety-in-schools/

Allsop, Y. (2013). The changing role of the teacher in a Technology enhanced learning environment. ICT in Practice. Issue 4, Summer 2013.  Retrieved from  http://www.ictinpractice.com/2013/the-changing-role-of-the-teacher-in-a-technology-enhanced-learning-environment/

Allsop, Y. (2013). Learning collaboratively through the Global Partners Junior Project. ICT in Practice. Issue 4, Summer 2013.  Retrieved from http://www.ictinpractice.com/2013/learning-collaboratively-through-the-global-partners-junior-project-by-yasemin-allsop/

Allsop, Y. (2013). Web 2 Tools by Subject. ICT in Practice.  Retrieved from http://www.ictinpractice.com/2013/web-2-tools-by-subject/

Allsop, Y. ( 2013) Computer Game Design: A stage for Learning through Conversational Thinking . Retrieved from http://www.ictinpractice.com/2013/810/

Allsop, Y. (2014).  ICT to ComputingHow ready are we?.  Retrieved from http://www.ictinpractice.com/2014/ict-to-computing-how-ready-are-we/